![]() Even with that, their forums have lots of complaints about longer queue times even for single players.Īnd for league of legends, I have read the numbers to be 3 million users online per day on EU west server only. On some days, certain other tiers may be more populated.Īs far as I have checked DoTA2's numbers these days, they bounce between 200,000~500,000 most of the week. Based on my observations, tier1~4 and tier8 are usually the most populated throughout the week. of players in queue stay mostly around 100~200. of players online on EU server fluctuates between 8,000 ~ 12,000 most of the week, (peaking as high as +43,000 in my memory). Blitz is +1/-1 mostly but +2/-2 is still possible. You also have to consider how many tiers are allowed in a party. you can see it it just not possible when about 100~200 people queuing for all 10 tiers. and there is not a single TD player queuing at the time for that tier, how can it be matched in a balanced way? The possibility of 5 players (separate or in team) picking suitable / matchable TD's for that particular tier, with matching module/crew research, and having reliably close personal skill rating. For example, if five player party takes only TD's. ![]() it just becomes impossible to distribute both teams based on all-five party system from a pool of 100~200 players in queue. ![]() The diversity based on 10 tiers, 4 categories of tanks (Lights, meds, heavies and TD's), vehicle module research, individual skill rating etc etc. of players online for a particular tier and types of tanks they are queuing with, as the most important factors. From what I can remember, they mentioned no. Im just a casual player, not a developer etc.
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